Friday, January 06, 2006

Happy New Year 2006!

This turned out to be a light week for the Sketchclub crew, Marcos and Noelle weren't able to join us, so it was just Stephen and I "out on the prowl." We spotted our mark earlier this week, but unfortunately due to unforseen interuptions in our Sketchclub routine Stephen wasn't able to finish his drawing. (Dawg-gone-it, why does work always get in the way?) So, in a way I would imagine that it's not much fun to see a memory sketch ... with nothing to compare it to. Sorry. Hopefully we'll make it up to you next week!

It had been a while since we posted, so I thought I would go ahead and post my sketch anyway. This would give me an excuse to wish you all a Happy New Year, and to let you know we're still here.


(Oh, by the way, this guy must be in some big-big trouble because he was on to us from the moment we spotted him ... the whole time he kept nervously looking over his shoulder at us. Hopefully, we leaned on his guilty conscience enough and he returned those overdue library books.)


Mark McDonnell said...

Great sketch Marcelo. Nice movement and character at the same time. Yep, only a mother could love that face.


Anonymous said...


Great! I really enjoy these!

I was wondering what are you doing for work? Are you at Sony?
I noticed awhile back on your website that you did some Disneyland stuff, were you at Imagineering or did you free-lance from your home office for imagineering? And how did you get work with them?

Oh and thanks for the kind words you left on my blog!


Sketch Club said...


Thanks for the compliments.

Yep, I’m working at Sony Pictures Animation right now. I was hired about three years ago and lured from my posh Utah ranch-style home back into LA once again. I freelanced for seven years outside of California, but with the changing animation industry, I knew I had to come back into town (take and in-house job) and adapt. That seems to be the name of the game in any industry, “adapt” or become irrelevant. 2D animation was being sold to the glue factory, and I still had a few races still in me! I was chomping at the bit to get into the 3D animation world.

Originally I trained to become an illustrator, but unfortunately that industry dried up before I finished school. My first job was at DIC animation, but within a few years I landed a job with Walt Disney Imagineering. There I could use both my illustration skills, and my drawing and design skills … it was a lot of fun to work there at first. But, over time, the theme park industry started to dry up too. I worked at Imagineering for five and a half years; then I transferred over to Disney’s feature animation department to work in-house for a year and fulfill a childhood dream … before leaving the comforts of the studios for the wide open pastures of freelance.

When I was freelancing, I was working mostly for Disney Animation and gaming companies, but I did a little bit of everything, including illustration and Imagineering work.


stephen Silver said...

Brilliant Mo, I say ya nailed him. Sorry I did'nt get mine up.